c
Import line: | Cogl = imports.gi.Cogl; |
GIR File: | Cogl-1.0.gir |
C documentation: | CoglTexture |
Struct : | Texture |
None |
Method / Constructor | Defined By | |
---|---|---|
|
Cogl.Texture | |
get_format
()
:
Cogl.PixelFormat
|
Cogl.Texture | |
Cogl.Texture | ||
get_height
()
:
guint32
|
Cogl.Texture | |
get_max_waste
()
:
gint32
|
Cogl.Texture | |
get_rowstride
()
:
guint32
|
Cogl.Texture | |
get_width
()
:
guint32
|
Cogl.Texture | |
is_sliced
()
:
gboolean
|
Cogl.Texture | |
set_region
(gint32 src_x, gint32 src_y, gint32 dst_x, gint32 dst_y, guint32 dst_width, guint32 dst_height, gint32 width, gint32 height, PixelFormat format, guint32 rowstride, guint8 data)
:
gboolean
|
Cogl.Texture |
None |
Class / Namespace | Method / Signal / Properties |
---|---|
Clutter.TextureNode
Method |
new Clutter.TextureNode.c_new
(Texture texture, Color color, ScalingFilter min_filter, ScalingFilter mag_filter)
:
Clutter.PaintNode
Create a new Clutter.TextureNode
|
Cogl
Method |
Cogl.set_source_texture
(Texture texture)
:
none
|