| Import line: | Clutter = imports.gi.Clutter; |
| GIR File: | Clutter-1.0.gir |
| C documentation: | ClutterAllocationFlags |
| Enum : | AllocationFlags |
| Properties | |
|---|---|
|
guint32 Clutter.AllocationFlags.ABSOLUTE_ORIGIN_CHANGED : 2
|
|
|
guint32 Clutter.AllocationFlags.ALLOCATION_NONE : 0
|
|
| None |
| None |
| None |
| Class / Namespace | Method / Signal / Properties |
|---|---|
|
Clutter.Actor
Signal |
The ::allocation-changed signal is emitted when the
ClutterActor:allocation property changes. |
|
Clutter.Actor
Method |
allocate
(ActorBox box, AllocationFlags flags)
:
none
Called by the parent of an actor to assign the actor its size.
|
|
Clutter.Actor
Method |
allocate_align_fill
(ActorBox box, gdouble x_align, gdouble y_align, gboolean x_fill, gboolean y_fill, AllocationFlags flags)
:
none
|
|
Clutter.Actor
Method |
allocate_available_size
(gfloat x, gfloat y, gfloat available_width, gfloat available_height, AllocationFlags flags)
:
none
Allocates self taking into account the ClutterActor's
preferred size, but limiting it to the maximum available width and height provided. |
|
Clutter.Actor
Method |
allocate_preferred_size
(AllocationFlags flags)
:
none
Allocates the natural size of self.
|
|
Clutter.LayoutManager
Method |
Allocates the children of container given an area
See also clutter_actor_allocate() |