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Struct Clutter.Fog

Import line: Clutter = imports.gi.Clutter;
GIR File: Clutter-1.0.gir
C documentation: ClutterFog
Struct : Fog
Fog settings used to create the depth cueing effect.
Properties
Properties Defined By
Methods / Constructors
Method / Constructor Defined By
 
new Clutter.Fog ()
Create a new Clutter.Fog
Create a new Clutter.Fog
 
Events
None
Used by These Methods / Signals / Properties
Class / Namespace Method / Signal / Properties
Clutter.Stage
Property
fog : Clutter.Fog
The settings for the GL "fog", used only if ClutterStage:use-fog
is set to TRUE
Clutter.Stage
Method
get_fog (Fog fog) : none
Retrieves the current depth cueing settings from the stage.
Clutter.Stage
Method
set_fog (Fog fog) : none
Sets the fog (also known as "depth cueing") settings for the stage.
Documentation generated by Introspection Doc Generator Loosely Based on JsDoc Toolkit on Sat Apr 16 2011 17:09:44 GMT+0800 (HKT)