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Clutter


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GObject.Object
parent-child marker Clutter.Timeline

Class Clutter.Timeline

Import line: Clutter = imports.gi.Clutter;
GIR File: Clutter-1.0.gir
C documentation: ClutterTimeline
Class : Timeline
Extends: GObject.Object
The ClutterTimeline structure contains only private data
and should be accessed using the provided API
Properties
Properties Defined By
Methods / Constructors
Method / Constructor Defined By
Events - usage syntax: this.signals.EVENTNAME.connect( Function )
Event Defined By
Used by These Methods / Signals / Properties
Class / Namespace Method / Signal / Properties
Clutter.Actor
Method
animate_with_timelinev (guint32 mode, Timeline timeline, gint32 n_properties, Array properties, Array values) : Clutter.Animation
Animates the given list of properties of actor between the current
value for each property and a new final value.
Clutter.Alpha
Property
timeline : Clutter.Timeline
A ClutterTimeline instance used to drive the alpha function.
Clutter.Alpha
Method
new Clutter.Alpha.full (Timeline timeline, guint32 mode) : Clutter.Alpha
Create a new Clutter.Alpha
Clutter.Alpha
Method
new Clutter.Alpha.with_func (Timeline timeline, Function func, void* data, Function destroy) : Clutter.Alpha
Create a new Clutter.Alpha
Clutter.Alpha
Method
get_timeline () : Clutter.Timeline
Gets the ClutterTimeline bound to alpha.
Clutter.Alpha
Method
set_timeline (Timeline timeline) : none
Binds alpha to timeline.
Clutter.Animation
Property
timeline : Clutter.Timeline
The ClutterTimeline used by the animation.
Clutter.Animation
Method
get_timeline () : Clutter.Timeline
Retrieves the ClutterTimeline used by animation
Clutter.Animation
Method
set_timeline (Timeline timeline) : none
Sets the ClutterTimeline used by animation.
Clutter.Animator
Property
timeline : Clutter.Timeline
The ClutterTimeline used by the ClutterAnimator to drive the
animation
Clutter.Animator
Method
get_timeline () : Clutter.Timeline
Get the timeline hooked up for driving the ClutterAnimator
Clutter.Animator
Method
set_timeline (Timeline timeline) : none
Sets an external timeline that will be used for driving the animation
Clutter.Animator
Method
start () : Clutter.Timeline
Start the ClutterAnimator, this is a thin wrapper that rewinds
and starts the animators current timeline.
Clutter.Score
Signal
timeline_completed (Score self, Timeline timeline) : none
The ::timeline-completed signal is emitted each time a timeline
inside a ClutterScore terminates.
Clutter.Score
Signal
timeline_started (Score self, Timeline timeline) : none
The ::timeline-started signal is emitted each time a new timeline
inside a ClutterScore starts playing.
Clutter.Score
Method
append (Timeline parent, Timeline timeline) : guint32
Appends a timeline to another one existing in the score; the newly
appended timeline will be started when parent is complete.
Clutter.Score
Method
append_at_marker (Timeline parent, String marker_name, Timeline timeline) : guint32
Appends timeline at the given marker_name on the parent
ClutterTimeline.
Clutter.Score
Method
get_timeline (guint32 id_) : Clutter.Timeline
Retrieves the ClutterTimeline for id inside score.
Clutter.State
Method
get_timeline () : Clutter.Timeline
Gets the timeline driving the ClutterState
the state change animations.
Clutter.State
Method
set_state (String target_state_name) : Clutter.Timeline
Change the current state of ClutterState to target_state_name
The state will animate during its transition, see
clutter_state_warp_to_state for animation-free state switching.
Clutter.State
Method
warp_to_state (String target_state_name) : Clutter.Timeline
Change the current state of ClutterState to target_state_name
Change to the specified target state immediately with no animation.
Documentation generated by Introspection Doc Generator Loosely Based on JsDoc Toolkit on Sat Apr 16 2011 17:09:40 GMT+0800 (HKT)